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You will find on this page all scientific publications related to ''HDWorlds'' project. | You will find on this page all scientific publications related to ''HDWorlds'' project. | ||
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+ | <li>A. Webanck, Y. Cortial, E. Guérin, E. Galin, ''Procedural Cloudscapes'', Computer Graphics Forum, 37(2), Eurographics, 2018.<BR> | ||
+ | <small>[Get the paper [https://perso.liris.cnrs.fr/eric.galin/Articles/2018-cloudscapes.pdf '''here'''] ]</small></li> | ||
+ | </ul> | ||
<ul> | <ul> |
Version du 28 mai 2018 à 16:03
Publications
You will find on this page all scientific publications related to HDWorlds project.
- A. Webanck, Y. Cortial, E. Guérin, E. Galin, Procedural Cloudscapes, Computer Graphics Forum, 37(2), Eurographics, 2018.
[Get the paper here ]
- E. Guérin, J. Digne, E. Galin, A. Peytavie, C. Wolf, B. Benes, B. Martinez, Interactive Example-Based Terrain Authoring with Conditional Generative Adversarial Networks, Transactions on Graphics (Proceedings of Siggraph Asia), 2017.
[Get the paper here ] - G. Guingo, B. Sauvage, J-M. Dischler, M-P. Cani, Bi-Layer textures: a Model for Synthesis and Deformation of Composite Textures, Eurographics Symposium on Rendering, 2017.
- G. Cordonnier, E. Galin, J. Gain, B. Benes, E. Guérin, A. Peytavie, M.P. Cani, Authoring Landscapes by Combining Ecosystem and Terrain Erosion Simulation, SIGGRAPH, 2017.
[Get the paper here ] - O. Argudo, C. Andujar, A. Chica, E. Guérin, J. Digne, A. Peytavie, E. Galin, Coherent multi-layer landscape synthesis, The Visual Computer, 2017.
[Get the paper here ]