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<li>E. Guérin, J. Digne, E. Galin, A. Peytavie, C. Wolf, B. Benes, B. Martinez, ''Interactive Example-Based Terrain Authoring with Conditional Generative Adversarial Networks'', Transactions on Graphics (Proceedings of Siggraph Asia), 2017.<BR>
 
<li>E. Guérin, J. Digne, E. Galin, A. Peytavie, C. Wolf, B. Benes, B. Martinez, ''Interactive Example-Based Terrain Authoring with Conditional Generative Adversarial Networks'', Transactions on Graphics (Proceedings of Siggraph Asia), 2017.<BR>
<small>[Get the paper [https://link.springer.com/epdf/10.1007/s00371-017-1393-6?author_access_token '''here'''] ]</small>
+
<small>[Get the paper [https://link.springer.com/epdf/10.1007/s00371-017-1393-6?author_access_token '''here'''] ]</small></li>
  
 
<li>G. Guingo,  B. Sauvage, J-M. Dischler, M-P. Cani, ''Bi-Layer textures: a Model for Synthesis and Deformation of Composite Textures'', Eurographics Symposium on Rendering, 2017.</li>
 
<li>G. Guingo,  B. Sauvage, J-M. Dischler, M-P. Cani, ''Bi-Layer textures: a Model for Synthesis and Deformation of Composite Textures'', Eurographics Symposium on Rendering, 2017.</li>
  
<li>G. Cordonnier, E. Galin, J. Gain, B. Benes, E. Guérin, A. Peytavie, M.P. Cani, ''Authoring Landscapes by Combining Ecosystem and Terrain Erosion Simulation'', SIGGRAPH, 2017.</li>
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<li>G. Cordonnier, E. Galin, J. Gain, B. Benes, E. Guérin, A. Peytavie, M.P. Cani, ''Authoring Landscapes by Combining Ecosystem and Terrain Erosion Simulation'', SIGGRAPH, 2017.<BR>
 +
<small>[Get the paper [https://hal.archives-ouvertes.fr/hal-01518967/file/authoring-landscapes-combining.pdf '''here'''] ]</small></li>
  
 
<li>O. Argudo, C. Andujar, A. Chica, E. Guérin, J. Digne, A. Peytavie, E. Galin, ''Coherent multi-layer landscape synthesis'', The Visual Computer, 2017.<BR>
 
<li>O. Argudo, C. Andujar, A. Chica, E. Guérin, J. Digne, A. Peytavie, E. Galin, ''Coherent multi-layer landscape synthesis'', The Visual Computer, 2017.<BR>

Version du 28 mai 2018 à 16:01

Publications

You will find on this page all scientific publications related to HDWorlds project.

  • E. Guérin, J. Digne, E. Galin, A. Peytavie, C. Wolf, B. Benes, B. Martinez, Interactive Example-Based Terrain Authoring with Conditional Generative Adversarial Networks, Transactions on Graphics (Proceedings of Siggraph Asia), 2017.
    [Get the paper here ]
  • G. Guingo, B. Sauvage, J-M. Dischler, M-P. Cani, Bi-Layer textures: a Model for Synthesis and Deformation of Composite Textures, Eurographics Symposium on Rendering, 2017.
  • G. Cordonnier, E. Galin, J. Gain, B. Benes, E. Guérin, A. Peytavie, M.P. Cani, Authoring Landscapes by Combining Ecosystem and Terrain Erosion Simulation, SIGGRAPH, 2017.
    [Get the paper here ]
  • O. Argudo, C. Andujar, A. Chica, E. Guérin, J. Digne, A. Peytavie, E. Galin, Coherent multi-layer landscape synthesis, The Visual Computer, 2017.
    [Get the paper here ]